AI Insights · Timothy · January 2022
Top 5 io Games on iOS in Austria - Q4 2021
In the fourth quarter of 2021, the top io games on iOS in Austria showed varied performance in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into their trends.
In the fourth quarter of 2021, the top io games on iOS in Austria displayed diverse performance metrics. Data from Sensor Tower offers a detailed look at the trends in weekly downloads, revenue, and active users for these games.
Agar.io from Miniclip.com saw a fluctuating revenue trend, starting the quarter at approximately $166 and peaking at $210 in early November. Weekly downloads were inconsistent, reaching a high of 284 in the week of November 22. The game maintained a weekly active user base that increased from 780 to 921 by early December, before stabilizing around 750 towards the end of the quarter.
Snake.io - Fun Online Snake by Kooapps experienced a steady increase in weekly downloads, peaking at 2028 in the week of December 20. Revenue showed a gradual rise, reaching $64 in the final week of December. The game also observed a significant increase in weekly active users, from 4622 at the start of the quarter to over 10K by the end of December.
Snake Rivals - io Snakes Games from Supersolid Ltd had a less consistent performance. Weekly revenue varied, starting at $74 and seeing peaks and troughs throughout the quarter, ultimately reaching $78 in the last week of December. Downloads showed a slow but steady increase, peaking at 51 in the final week. Weekly active users saw a modest rise from 122 to 164.
Little Big Snake by LittleBigSnake, Inc had a quieter quarter. Revenue saw a significant spike to $98 in the week of December 20 but generally remained low. Downloads remained minimal throughout the quarter, only reaching 31 in the final week. Active users showed a slight increase towards the end of December, peaking at 62.
State.io - Conquer the World from AI Games FZ experienced a steady rise in weekly downloads, peaking at 683 in mid-December. Revenue fluctuated, reaching a high of $48 in early December. Active users showed a slight decline over the quarter, starting at 989 and dipping to 740 by the end of December.
For more detailed insights and data, visit Sensor Tower.